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Add OverlayNG support for simple GeometryCollection inputs
Add Geometry.hasDimension(int dim) method
Add ConcaveHull.alphaShape function
Add OffsetCurve Joined mode
Add PointLocation.isOnSegment function
Add RelateNG API for improved topological relationship functionality and performance
Functionality Improvements
Improve TopologyPreservingSimplifier to prevent edge-disjoint line collapse
Improve OffsetCurve to return more linework for some input situations
Reduce buffer curve short fillet segments
Added ability to specify boundary for LargestEmptyCircle
Improve DouglaPeuckerSimplifier and TopologyPreservingSimplifier to handle ring endpoints
Add Angle functions sinSnap and cosSnap to avoid small errors, e.g. with buffer operations
Improve Buffer input simplification for rings
Improve CoverageSimplifier with ring removal, smoothing, inner/outer and per-feature tolerances
Bug Fixes
Fix WKBReader and WKBWriter handling of M measures when writing to WKB and reading from WKB
Fix PreparedGeometry handling of EMPTY elements
Fix WKBReader parsing of WKB containing multiple empty elements
Fix LineSegment.orientationIndex(LineSegment) to correct orientation for non-collinear segments on right
Fix DepthSegment compareTo method
Ensure GeometryFixer does not change coordinate dimension
Improve ConvexHull radial sort robustness
Improve robustness of Delaunay Triangulation frame size heuristic
Fix PreparedLineString.intersects to handle mixed GCs correctly
Fix QuadEdgeSubdivision.TriangleEdgesListVisitor
Fix PolygonHoleJoiner to handle all valid inputs (allows PolygonTriangulator, ConstrainedDelaunayTriangulator, and ConcaveHullOfPolygons to work correctly)
Fix OffsetCurve handling of input with repeated points
Fix OffsetCurve handling zero offset distance
Fix MaximumInscribedCircle and LargestEmptyCircle to avoid long looping for thin inputs
Fix OffsetCurve to use a minimum QuadrantSegs value
Fix HilbertEncoder Y extent handling
Fix Geometry.getCoordinate to return non-null coordinate for collections with empty first element
Fix LargestEmptyCircle to handle polygonal obstacles
Make intersection computation more robust
Fix VariableBuffer to handle zero vertex buffer distances correctly
Fix IncrementalDelaunayTriangulator to ensure triangulation boundary is convex
Fix OverlayNG Area Check heuristic for difference
Fix InteriorPointPoint to handle empty elements
Fix DistanceOp for empty elements
Fix predicates for MultiPoint with EMPTY
Fix InteriorPoint for MultiLineString with EMPTY
Fix TopologyPreservingSimplifier to prevent incorrect topology from jumping components
Fix OffsetCurve to ensure end segments are included
Fix PointLocator to respect BoundaryNodeRule for single lines
Fix BufferOp Inverted Ring Removal check
Improve VariableBuffer segment buffer cap generation
Fix TopologyPreservingSimplifier ring endpoint removal indexing
Performance Improvements
Improve Polygonizer performance in some cases with many islands
Improve Convex Hull performance by avoiding duplicate uniquing
Improve HPRtree performance
Improve performance of noding and overlay via HPRtree
Improve DistanceOp performance for Point-Point
Improve CoveragePolygonValidator via section performance optimization